Triple 9 Gang Roleplay.
This is the Gang Roleplay sector of the Triple 9 community. In the Gang Roleplay, players will join together to develop gangs and criminal organizations to compete for turf. There is some narrow limitations to the weapons and vehicles that gangs can use, however it is pretty lenient.
The objective is to eradicate enemy gangs by killing the enemy leader off and taking over their turf.
The winner will be established once all leaders are killed.
The objective is to eradicate enemy gangs by killing the enemy leader off and taking over their turf.
The winner will be established once all leaders are killed.
Rules.
- Every player will receive 5 lives, however, the leader will receive 3.
- Stick to your normal weapons, so no godmodding weapons you or your gang do not have access to.
- Stick to your normal vehicles, so no godmodding vehicles you or your gang do not have access to.
- Maps must be off, if you're found to be using the map, you will be striked for metagaming.
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- You can only attack other gang members on your/their turf. Any deaths in neutral territories will not count towards the deaths of other players.
- Leaders' deaths will only count when killed by other leaders/vice-leaders/enforcers.
- Leaders can challenge enemy leaders to a face-off head-to-head battle; this will be in a neutral environment and the Leaders will have two lives each within this battle. (NOTE: MELEE & PISTOLS ONLY)
- You can only attack turf if they are directly next to your gang's current turf.
- Turf captures will only occur when every enemy in that specific turf has been killed atleast once.
- Always sport your gang colours. Doing so will help others establish whether you are working together or not during battle. Only the leader can wear what he wants, however the colour scheme must nod to his gang's colours (Example: Wearing a red tie if your gang's colour is red).
- ANY OF THESE RULES BROKEN WILL RESULT IN EITHER A STRIKE OR BAN.
- Stick to your normal weapons, so no godmodding weapons you or your gang do not have access to.
- Stick to your normal vehicles, so no godmodding vehicles you or your gang do not have access to.
- Maps must be off, if you're found to be using the map, you will be striked for metagaming.
-
- You can only attack other gang members on your/their turf. Any deaths in neutral territories will not count towards the deaths of other players.
- Leaders' deaths will only count when killed by other leaders/vice-leaders/enforcers.
- Leaders can challenge enemy leaders to a face-off head-to-head battle; this will be in a neutral environment and the Leaders will have two lives each within this battle. (NOTE: MELEE & PISTOLS ONLY)
- You can only attack turf if they are directly next to your gang's current turf.
- Turf captures will only occur when every enemy in that specific turf has been killed atleast once.
- Always sport your gang colours. Doing so will help others establish whether you are working together or not during battle. Only the leader can wear what he wants, however the colour scheme must nod to his gang's colours (Example: Wearing a red tie if your gang's colour is red).
- ANY OF THESE RULES BROKEN WILL RESULT IN EITHER A STRIKE OR BAN.
Gangs
The Asian Triads -
Info: The Triads are a gang predominantly Asian and have a significant influence within Los Santos.
Clothing: Lower Ranks will wear high-end streetwear, and Higher ranks are known to wear suits.
Colours: The Asian Triads' colours is Red.
Vehicles: The Asian Triads normally drive vehicles such as Japanese Imports & Superbikes.
Special Perk: Ability to have bulletproof tyres on their vehicles.
Turf: Little Seoul, Vespucci Canals
Turf Capture Upgrades:
South Central Crips -
Info: The South Central Crips is dominated by African-Americans; they have a significant influence in South Los Santos.
Clothing: Lower and Higher Ranks will wear urban streetwear, such as hoodies, sneakers, tank-tops, baggy attire.
Colours: The South Central Crips' colours is Blue/Purple.
Vehicles: The gang normally drives American SUV's, such as the Cavalcade, along with Low-Riders and sedans like the Buffalo.
Special Perk: 3 Extra Lives per player.
Turf: Chamberlain Hills, Davis
The Mexican Monarchs -
Info: The Mexican Monarchs is dominated by the Hispanic minority; they have a significant influence in East Los Santos.
Clothing: Lower and Higher Ranks will wear urban streetwear, such as hoodies, sneakers, tank-tops, baggy attire.
Colours: The Mexican Monarchs' colours is Yellow.
Vehicles: The Mexican Monarchs drive Low-Riders, and sedans like the Emporer, and muscle vehicles like the Dominator.
Special Perk: Access to the best weapons of the classes that the members' are allowed.
Turf: Rancho, Cypress Flats
Colombian Cartel -
Info: The Colombian Cartel is dominated by the Hispanic minority; they have a significant influence in Los Santos.
Clothing: Lower Ranks are known to wear combat pants, jeans, Hawaiian shirts and polos, Higher Ranks will wear suits similar to that of Martin Madrazo.
Colours: The Colombian Cartel's colours is Light Blue.
Vehicles: The Colombian Cartel drive SUV's and Pick-Up Trucks.
Special Perk: Access to all Sniper Rifles.
Turf: Murietta Heights, La Mesa, La Fuente Blanca
Russian Mafiya -
Info: The Russian Mafiya is a criminal organization dominated by Eastern-European members; they have an influence on the Docks of Los Santos.
Clothing: Lower Ranks are known to wear retro tracksuits and leather jackets, whereas the higher ranks are known to wear suits.
Colours: The Russian Mafiya's colours is Dark Green.
Vehicles: The Russian Mafiya drive sedans such as the Felon, Sports cars like the Sentinel/XS and SUV's such as the Baller/Dubsta.
Special Perk: Access to all Assault Rifles.
Turf: Elysian Island, Terminal
Sicilian Mafia -
Info: The Sicilian Mafia is a criminal organization dominated by Italian-Americans; they have an influence on Downtown/Strawberry & Alta.
Clothing: Lower Ranks are known to wear tracksuits, smart-casual attire such as shirts and loafers, higher ranks are known to wear smart-casual suits.
Colours: The Sicilian Mafia's colours is Cream/Brown.
Vehicles: The Sicilian Mafia drive sedans such as the Oracle/Cognoscenti, Sports cars like the Sentinel/XS and SUV's such as the Baller/Dubsta.
Special Perk: Access to Gusenberg Sweeper, Access to Car bombs (Sticky Bombs, only to be used as car bombs).
Turf: Pillbox Hill, Mission Row
Hells Angels MC -
Info: The Hells Angels MC is a Mortocycle Club dominated by Caucasians; they have an influence within Sandy Shores.
Clothing: All members wear biker gear, such as leather slacks, leather chapter jackets, etc.
Colours: The Hells Angels MC's colours is Black.
Vehicles: Hells Angels MC ride on choppers, and other cruiser motorbikes.
Special Perk: Access to all melee weapons and LMG's.
Turf: East Vinewood, Downtown Vinewood.
Info: The Triads are a gang predominantly Asian and have a significant influence within Los Santos.
Clothing: Lower Ranks will wear high-end streetwear, and Higher ranks are known to wear suits.
Colours: The Asian Triads' colours is Red.
Vehicles: The Asian Triads normally drive vehicles such as Japanese Imports & Superbikes.
Special Perk: Ability to have bulletproof tyres on their vehicles.
Turf: Little Seoul, Vespucci Canals
Turf Capture Upgrades:
South Central Crips -
Info: The South Central Crips is dominated by African-Americans; they have a significant influence in South Los Santos.
Clothing: Lower and Higher Ranks will wear urban streetwear, such as hoodies, sneakers, tank-tops, baggy attire.
Colours: The South Central Crips' colours is Blue/Purple.
Vehicles: The gang normally drives American SUV's, such as the Cavalcade, along with Low-Riders and sedans like the Buffalo.
Special Perk: 3 Extra Lives per player.
Turf: Chamberlain Hills, Davis
The Mexican Monarchs -
Info: The Mexican Monarchs is dominated by the Hispanic minority; they have a significant influence in East Los Santos.
Clothing: Lower and Higher Ranks will wear urban streetwear, such as hoodies, sneakers, tank-tops, baggy attire.
Colours: The Mexican Monarchs' colours is Yellow.
Vehicles: The Mexican Monarchs drive Low-Riders, and sedans like the Emporer, and muscle vehicles like the Dominator.
Special Perk: Access to the best weapons of the classes that the members' are allowed.
Turf: Rancho, Cypress Flats
Colombian Cartel -
Info: The Colombian Cartel is dominated by the Hispanic minority; they have a significant influence in Los Santos.
Clothing: Lower Ranks are known to wear combat pants, jeans, Hawaiian shirts and polos, Higher Ranks will wear suits similar to that of Martin Madrazo.
Colours: The Colombian Cartel's colours is Light Blue.
Vehicles: The Colombian Cartel drive SUV's and Pick-Up Trucks.
Special Perk: Access to all Sniper Rifles.
Turf: Murietta Heights, La Mesa, La Fuente Blanca
Russian Mafiya -
Info: The Russian Mafiya is a criminal organization dominated by Eastern-European members; they have an influence on the Docks of Los Santos.
Clothing: Lower Ranks are known to wear retro tracksuits and leather jackets, whereas the higher ranks are known to wear suits.
Colours: The Russian Mafiya's colours is Dark Green.
Vehicles: The Russian Mafiya drive sedans such as the Felon, Sports cars like the Sentinel/XS and SUV's such as the Baller/Dubsta.
Special Perk: Access to all Assault Rifles.
Turf: Elysian Island, Terminal
Sicilian Mafia -
Info: The Sicilian Mafia is a criminal organization dominated by Italian-Americans; they have an influence on Downtown/Strawberry & Alta.
Clothing: Lower Ranks are known to wear tracksuits, smart-casual attire such as shirts and loafers, higher ranks are known to wear smart-casual suits.
Colours: The Sicilian Mafia's colours is Cream/Brown.
Vehicles: The Sicilian Mafia drive sedans such as the Oracle/Cognoscenti, Sports cars like the Sentinel/XS and SUV's such as the Baller/Dubsta.
Special Perk: Access to Gusenberg Sweeper, Access to Car bombs (Sticky Bombs, only to be used as car bombs).
Turf: Pillbox Hill, Mission Row
Hells Angels MC -
Info: The Hells Angels MC is a Mortocycle Club dominated by Caucasians; they have an influence within Sandy Shores.
Clothing: All members wear biker gear, such as leather slacks, leather chapter jackets, etc.
Colours: The Hells Angels MC's colours is Black.
Vehicles: Hells Angels MC ride on choppers, and other cruiser motorbikes.
Special Perk: Access to all melee weapons and LMG's.
Turf: East Vinewood, Downtown Vinewood.
Turf and Upgrades
Everytime a faction takes over a district they will be rewarded with a particular perk.
- Perks will give your faction benefits that other factions do not have.
- Perks will be related to weapons, vehicles and special abilities such as playing with maps on, dressing in different colours, etc.
Available territories to capture:
- Del Perro - Access to All Melee Weapons
- Del Perro Beach - Access to Watercraft & Yachts.
- Morningwood - Access to Pegasus Vehicles (excluding Aircraft & Watercraft & other vehicles available from other territories.)
- Richman - Ability to use maps
- GWC & Golfing Society - Access to Different Coloured Clothing
- Richards Majestic - Access to Super Cars
- Rockford Hills - Access to Explosives (excluding RPG's, Grenade Launchers, etc.)
- Burton - Access to Armored Vehicles
- West Vinewood - Access to Turreted Limo
- Hawick - Ability to use Off the Radar
- Alta - Access to Ramp Buggy
- Downtown - Five lives added to each Faction Member
- Vinewood Racetrack - Access to all vehicles (excluding Supers, Armored & Pegasus Vehicles, etc.)
- Vinewood - Ability to call Mercenaries
- Vespucci Beach - Five lives added to each Faction Member
- La Puerta - Access to Armored Boxville, Karin Technical, Phantom Wedge, Turreted Insurgent
- Textile City - Five Lives added to each Faction Member
- Mirror Park - Five Lives added to each Faction Member
- Banning - Five Lives added to each Faction Member
- Strawberry - Five Lives added to each Faction Member
- Perks will give your faction benefits that other factions do not have.
- Perks will be related to weapons, vehicles and special abilities such as playing with maps on, dressing in different colours, etc.
Available territories to capture:
- Del Perro - Access to All Melee Weapons
- Del Perro Beach - Access to Watercraft & Yachts.
- Morningwood - Access to Pegasus Vehicles (excluding Aircraft & Watercraft & other vehicles available from other territories.)
- Richman - Ability to use maps
- GWC & Golfing Society - Access to Different Coloured Clothing
- Richards Majestic - Access to Super Cars
- Rockford Hills - Access to Explosives (excluding RPG's, Grenade Launchers, etc.)
- Burton - Access to Armored Vehicles
- West Vinewood - Access to Turreted Limo
- Hawick - Ability to use Off the Radar
- Alta - Access to Ramp Buggy
- Downtown - Five lives added to each Faction Member
- Vinewood Racetrack - Access to all vehicles (excluding Supers, Armored & Pegasus Vehicles, etc.)
- Vinewood - Ability to call Mercenaries
- Vespucci Beach - Five lives added to each Faction Member
- La Puerta - Access to Armored Boxville, Karin Technical, Phantom Wedge, Turreted Insurgent
- Textile City - Five Lives added to each Faction Member
- Mirror Park - Five Lives added to each Faction Member
- Banning - Five Lives added to each Faction Member
- Strawberry - Five Lives added to each Faction Member
Player Classes
These player classes will be specific to the gang chosen and the ranks given, please note that the ranks of other gangs will have different name, however, they still function as the same in other gangs. (Example: The Don for the Sicilian Mafia is the same as the President for Hells Angels MC.
Leader (Dragon Head, Triple OG, Inca, Padron, Boss, Don, President)
Dragon Head: Cavalry Dagger, Pistol .50, Pump Shotgun, Micro-SMG, Compact Rifle.
Triple OG: Baseball Bat, Pistol .50, Sawed-Off Shotgun, Machine Pistol, Assault Rifle.
Inca: Broken Bottle, Full Choice of Pistols, Shotguns, SMG's and Assault Rifles.
Padron: Switchblade, Revolver, Heavy Shotgun, Mini-SMG, Carbine Rifle, ANY Sniper.
Boss: Golf Club, Pistol .50, Heavy Shotgun, SMG, ANY Assault Rifle.
Don: Switchblade, Revolver, Pump Shotgun, SMG, Compact Rifle, Gusenberg Sweeper
President: Pool Cue, Heavy Pistol, Double-Barrel Shotgun, Mini-SMG, Compact Rifle, ANY LMG.
Co-Leader (Mountain Body, Double OG, Cacique, Presidente Jr., Right-Hand, Underboss, Vice-President)
Mountain Body: Knife, Combat Pistol, Micro-SMG, Compact Rifle
Double OG: Baseball Bat, Combat Pistol, Machine Pistol, Assault Rifle.
Cacique: Broken Bottle, ANY Pistol, ANY SMG and ANY Assault Rifle.
Presidente Jr.: Switchblade, Pistol .50, Carbine Rifle, ANY Sniper.
Right-Hand: Golf Club, Combat Pistol, Pump Shotgun, ANY Assault Rifle.
Consigliere: Hammer, Combat Pistol, SMG, Compact Rifle.
Vice-President: Switchblade, Combat Pistol, Double-Barrel Shotgun, Compact Rifle, ANY LMG.
Captain (Red Pole, OG, Crown, Capitan, Leiutenant, Capo, Road Captain)
Red Pole: Crowbar, Combat Pistol, Micro-SMG, Compact Rifle
OG: Baseball Bat, Machine Pistol, Assault Rifle.
Crown: Broken Bottle, ANY SMG, ANY Assault Rifle
Capitan: Switchblade, Pump Shotgun, Carbine Rifle, ANY Sniper.
Leiutenant: Switchblade, Combat Pistol, ANY Assault Rifle.
Capo: Wrench, Combat Pistol, Pump Shotgun, ANY Assault Rifle.
Road Captain: Switchblade, ANY Pistol, Double-Barrel Shotgun, ANY LMG.
Enforcer/Hitman (Incense Master, True Blood, Contra, Sicario, Hitman, Enforcer, Veteran)
ALL GANG CLASSES: Knife, Combat Pistol w/ Supressor, ANY Assault Rifle, Sniper Rifle.
Soldiers (49'er, Blood, Soldado, Soldado, Soldier, Made Man, Member)
49'er: Combat pistol, Micro-SMG, Compact Rifle
Blood: Combat Pistol, Machine Pistol, Assault Rifle
Soldado: ANY Pistol, ANY SMG, Assault Rifle
Soldado: Combat Pistol, Carbine Rifle, ANY Sniper
Soldier: Combat Pistol, ANY Assault Rifle
Made Man: ANY Pistol, Gusenberg Sweeper
Member: Combat Pistol, Double-Barrel Shotgun, ANY LMG.
Leader (Dragon Head, Triple OG, Inca, Padron, Boss, Don, President)
Dragon Head: Cavalry Dagger, Pistol .50, Pump Shotgun, Micro-SMG, Compact Rifle.
Triple OG: Baseball Bat, Pistol .50, Sawed-Off Shotgun, Machine Pistol, Assault Rifle.
Inca: Broken Bottle, Full Choice of Pistols, Shotguns, SMG's and Assault Rifles.
Padron: Switchblade, Revolver, Heavy Shotgun, Mini-SMG, Carbine Rifle, ANY Sniper.
Boss: Golf Club, Pistol .50, Heavy Shotgun, SMG, ANY Assault Rifle.
Don: Switchblade, Revolver, Pump Shotgun, SMG, Compact Rifle, Gusenberg Sweeper
President: Pool Cue, Heavy Pistol, Double-Barrel Shotgun, Mini-SMG, Compact Rifle, ANY LMG.
Co-Leader (Mountain Body, Double OG, Cacique, Presidente Jr., Right-Hand, Underboss, Vice-President)
Mountain Body: Knife, Combat Pistol, Micro-SMG, Compact Rifle
Double OG: Baseball Bat, Combat Pistol, Machine Pistol, Assault Rifle.
Cacique: Broken Bottle, ANY Pistol, ANY SMG and ANY Assault Rifle.
Presidente Jr.: Switchblade, Pistol .50, Carbine Rifle, ANY Sniper.
Right-Hand: Golf Club, Combat Pistol, Pump Shotgun, ANY Assault Rifle.
Consigliere: Hammer, Combat Pistol, SMG, Compact Rifle.
Vice-President: Switchblade, Combat Pistol, Double-Barrel Shotgun, Compact Rifle, ANY LMG.
Captain (Red Pole, OG, Crown, Capitan, Leiutenant, Capo, Road Captain)
Red Pole: Crowbar, Combat Pistol, Micro-SMG, Compact Rifle
OG: Baseball Bat, Machine Pistol, Assault Rifle.
Crown: Broken Bottle, ANY SMG, ANY Assault Rifle
Capitan: Switchblade, Pump Shotgun, Carbine Rifle, ANY Sniper.
Leiutenant: Switchblade, Combat Pistol, ANY Assault Rifle.
Capo: Wrench, Combat Pistol, Pump Shotgun, ANY Assault Rifle.
Road Captain: Switchblade, ANY Pistol, Double-Barrel Shotgun, ANY LMG.
Enforcer/Hitman (Incense Master, True Blood, Contra, Sicario, Hitman, Enforcer, Veteran)
ALL GANG CLASSES: Knife, Combat Pistol w/ Supressor, ANY Assault Rifle, Sniper Rifle.
Soldiers (49'er, Blood, Soldado, Soldado, Soldier, Made Man, Member)
49'er: Combat pistol, Micro-SMG, Compact Rifle
Blood: Combat Pistol, Machine Pistol, Assault Rifle
Soldado: ANY Pistol, ANY SMG, Assault Rifle
Soldado: Combat Pistol, Carbine Rifle, ANY Sniper
Soldier: Combat Pistol, ANY Assault Rifle
Made Man: ANY Pistol, Gusenberg Sweeper
Member: Combat Pistol, Double-Barrel Shotgun, ANY LMG.